ESPN Virtual Studio F

Virtual add-on studio space in a real-time game engine

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Project

To supplement limited physical studio space, ESPN sought a photoreal virtual studio that could be used with chroma-keyed actors and tracked cameras during live broadcasts when scheduling constraints prevent shooting in the primary production spaces. DigitalFish provided an indistinguishable-from-reality synthetic version of Studio F, in ESPN’s Bristol Digital Center 1, using Epic Games’ Unreal Engine and advanced proprietary methods for lighting, shadows and geometry.

Client

ESPN

DigitalFish Contributors

Josh Qualtieri
Doug Epps
Adam Wagner
Nathan Litke
Dan Herman
Andrew Dayton (under contract)