Main Promo Images
NASA accepts DigitalFish/CMU Mars-mapping proposal
NASA has announced they selected DigitalFish's STTR proposal, submitted in collaboration with researchers at Carnegie Mellon University, to apply OpenSubdiv in representing the Martian terrain for planetary-rover mission and science planners. [Image credit: NASA/JPL-Caltech/MSSS. Edit by Jason Major.]
ACMI's DreamWorks Animation: the Exhibition
DigitalFish interactive kiosks are helping kids become animators as part of DreamWorks Animation: the Exhibition, open now through October 5 at the Australian Center for the Moving Image.
DigitalFish is working closely with Pixar Animation Studios to lead industry evangelism and provide front-line support for Pixar’s OpenSubdiv. This major new technology platform, launched during Fall 2012, represents a profound advancement in graphics for animation, games and 3-D design, enabling “Pixar-quality” graphics on mobile and real-time devices.
Google's Spotlight Stories
DigitalFish has completed the first-ever deployment of subdivision surfaces for real-time rendering on a mobile device, integrating OpenSubdiv into Google's "Windy Day" app.
Challenger for the 34th America's Cup, Artemis Racing engaged DigitalFish for a broad range of performance-technology and mobile computing needs. Including both software and hardware projects, we have helped Artemis take mobile computing to the limit on the water for racing and training in the harshest physical and operational conditions.
Energy Star Inspection Trainer
Designed and built by DigitalFish in collaboration with building-science experts Bonded Building and Engineering, “Leaky House” is a concept proof for a virtual-reality trainer for inspectors seeking Energy Star building-inspection certification. It runs on tablets, web and desktop under the Unity game engine and employs film special-effects techniques.
We build technology to free artists in film, games and "serious" design.
Mobile apps, graphics, games and simulation in education and training.
Apps that bring award-winning user experience on iOS and Android.
From sensor fusion to augmented reality, full systems design and engineering.
December 14, 2015
The museum exhibit “DreamWorks Animation: The Exhibition,” curated by Australian Centre for the Moving Image (ACMI), continues its international tour. Read more.
August 4, 2015
The annual SIGGRAPH computer-graphics conference is fast approaching, held in Los Angeles this year. As always a number of DigitalFish-ers are attending. Read more.
May 29, 2015
Today Google's Advanced Technology and Products (ATAP) group announced its interactive storytelling environment Spotlight Stories will soon be open to outside developers and content creators. Read more.
DigitalFish accelerates innovation for leading companies applying digital media in applications from entertainment to aerospace and defense. We build disruptive software technology in 3-D graphics, animation, simulation, mobile computing and human-computer interfaces.
Areas of focus include animation, serious games, virtual reality, human-computer interaction, mobile applications (including iPhone and iPad), avionics and other instrumentation trainers, flight simulation, and advanced GPU and hybrid CPU/GPU/grid computing.
DigitalFish was founded and is run by senior industry leaders from Pixar, Lucasfilm, Apple and prominent games companies. We are a profitable, privately held US-based small business with deep private financial backing.