Reflex is the new way to do 3D animation that will benefit everyone involved in studio production. Whether you're animating in the trenches, working on the technical side of production, managing a major film or game, or teaching the art form to future animators, Reflex is the tool for you. Learn what Reflex has to offer by following the links below.
Having a problem getting multiple departments communicating? Upstream changes causing headaches downstream in your pipeline? Are your department managers looking frazzled? Reflex can help.
Curious about what Reflex has to offer the animator? Whether you're a 2D animator feeling intimidated by computers, a student just getting started, or a seasoned 3D animation professional, Reflex has the features you need to create great character animation.
Wondering what's going on under the hood? Here’s a sneak peek at the features that will enable you to build a robust and flexible enough pipeline to make anything from feature films, TV series, games, or other digital 3D content.
Designing an animation curriculum used to be straighforward. Students needed to learn the basic tools: pencil and paper. 3D presents a complication: how do you get students to focus on the art of animation, and not the tools? Reflex may be the answer.