Animation Tools

Embrace the future of animation! Reflex revolutionizes 3-D animation in all types of digital media production.

Read more: About Reflex

 

Sketch

Reflex Sketch brings the drawing layers of Reflex into a stand-alone, 2-D system built around the principles of traditional animation. Designed for drawing-tablet or light-table use, Sketch is equally well-suited to the drawing and timing needs of a lone student or a large studio. It includes an advanced X-sheet, levels editor, timeline and pipeline-integration functions. It is not a replacement for ink and paint systems, focusing instead on animation planning, drawing and review.

Contact us to learn more about how Sketch can help in your studio or classroom.

 

Production Technology

Pixar's OpenSubdiv

DigitalFish is working closely with Pixar Animation Studios to lead industry evangelism and provide front-line support for Pixar’s OpenSubdiv. This major new technology platform, launched during Fall 2012, represents a profound advancement in graphics for animation, games and 3-D design, enabling “Pixar-quality” graphics on mobile and real-time devices.

OpenSubdiv is a set of open source libraries that implement high-performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. The code embodies decades of research and experience by Pixar, and a more recent and still active collaboration on fast GPU drawing between Microsoft Research and Pixar.

Read more about OpenSubdiv on the Pixar website.

 

Mesh Tools

In association with our work on OpenSubdiv, DigitalFish is building new tools for building, processing and optimizing meshes.

Read more: About Mesh Tools

 

Custom Development Services

Since 2000 DigitalFish has helped companies of all sizes integrate, streamline, and accelerate their digital-media operations.

In areas ranging from technical and process analysis to system integration to joint development to turnkey system engineering, our clients engage us for discrete projects or ongoing services of critical strategic value.

Our past custom-development projects in animation and design have included full-capability turnkey animation systems, special effects software, fluid and cloth simulators, volume and terrain renderers, real-time rendering engines for desktop and mobile GPU's, production-tracking systems, compositing systems, and more. Our customers have employed these solutions in the production of feature films, broadcast, internet video, and desktop and mobile games.

Read more: About Custom Development Services

Events

SIGGRAPH 2018
August 12-16, 2018
Vancouver, Canada

Austin Game Conference
September 13-14, 2018
Austin, Texas

Tokyo Game Show
September 20-23, 2018
Tokyo, Japan

Oculus Connect
September 26-27, 2018
San Jose, CA

View Conference
October 22-26, 2018
Turin, Italy

XRDC
October 29-30, 2018
San Francisco, CA

SIGGRAPH Asia
December 4-7, 2018
Tokyo, Japan

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