Otto Schnurr
Software Developer
has developed software for the video game industry and human interface research for over ten years. At Midway Games, he was responsible for the animation engine that shipped in a variety of sports titles. His game credits include NFL Blitz, NBA Ballers and Mortal Kombat. Prior to joining DigitalFish in 2007, Otto completed 18 months of character animation training at AnimationMentor where he gained a tremendous admiration for professionals who develop this skill into an art form. Otto holds degrees in electrical engineering with an emphasis in digital signal processing.